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Development Team
Development Team

Updated June 4, 2004

The Infiltration team is made up of talent from all over the globe. These people develop Infiltration in their free time, not for money, but because it is what they love to do.

Although the Infiltration team is not actively looking for new people, feel free to get in touch if you think you have talent to offer.

position name handle  
project coordinator
lead programmer
norbert bogenrieder beppo  
lead 3d artist
lead animator
jesse w. taylor warren  
beta team leader grady arnold erehwon  
beta team leader ingar thomassen almost  
beta team leader michael lawson sublime  
3d artist martin rauscher thunderchunky  
3d artist oliver glassmann fenris  
3d artist chris pyers ac1df1r3  
3d artist joseph day 3d_songoma  
3d artist cliff halford chipper  
3D artist
stefan buscholl -  
texture artist
jeremy cox -  
special operations consultant benedict tan shan-wen shakken  

online consultant
backend support

charles fischer daddybone  
team forums and backend support shan greer shan  
backend support jason mitchell grunt  
backend support peter stavish, jr. illusion  
location design team
lead level designer alberto leon jr. alpha_9  
level designer chris condon raekwon  
level designer tony swash old geezer  
level designer fabien cortina freon  
level designer martin rüdiger fist_mlrs  
level designer david brown darksniper  
level designer anthony nichols bean  
level designer stephen hedges hointar  
inactive members
programmer samuel ribeiro magistrator  
texture artist ben szlyk ace  
music christian marcussen patriarch  
level designer janson stone funkstylz  
level designer mike eheler los pescados  

Beta Testing Team


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